I'm mapping

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I'm mapping

Post by Alcoholic on 15th May 2011, 09:43

>2015
>reading this post

Why don't you go outside and do something more productive, like taking a shit?




damn, this post is untidy as fuck

Maps:
jokes on you faggot, i scrapped everything cause they were shit, haha

Current projects:
- A yet unnamed jumpmap, see [You must be registered and logged in to see this link.] for details.
- Clash (ut42_Clash): One final version so Clash can finally R.I.P. in peace.
DISREGARD THAT, I SUCK COCKS

Abandoned projects:
- Everything I ever made. May you find the peace and tranquility in the afterlife, that you couldn't on this earth. You will never be forgotten.



R.I.P
Knifing


Last edited by Alcoholic on 25th June 2015, 09:39; edited 18 times in total (Reason for editing : naggers tantalize my arachnids)
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Re: I'm mapping

Post by Vukimi on 15th May 2011, 09:57

That's cool Surprised
Bumpy?

What happened with that maze map, btw? IMO it was a good idea. Smile
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Re: I'm mapping

Post by Alcoholic on 15th May 2011, 10:46

Eh, all i'd need is a good map of a maze.

Vukimi wrote:Bumpy?
Not yet.
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Re: I'm mapping

Post by Biddle19 on 15th May 2011, 11:46

Fire deels damage ??
you could make some whole somewhere xD

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Re: I'm mapping

Post by Vukimi on 15th May 2011, 12:00

Biddle19 wrote:whole
... whale? hole? woole? Razz
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Re: I'm mapping

Post by Alcoholic on 15th May 2011, 12:04

A HOLE WITH FIRE IN BOTTOM F**K YES!

Also, did i mention i'm going to put shitloads of crusher/spike/lava traps in it Smug?

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Re: I'm mapping

Post by DaWeeD* on 15th May 2011, 12:56

Hail
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Re: I'm mapping

Post by InV3RT on 15th May 2011, 13:06

Alcoholic wrote:A HOLE WITH FIRE IN BOTTOM F**K YES!

Also, did i mention i'm going to put shitloads of crusher/spike/lava traps in it Smug?
Twisted Evil

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Re: I'm mapping

Post by Toffi on 15th May 2011, 13:09

That will be Alco's imagination of hell, i hope Razz

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Re: I'm mapping

Post by Biddle19 on 15th May 2011, 13:36

YES !!
thats what I want !!!
LOVE the Alco style !!!!!! cheers

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Re: I'm mapping

Post by nub123 on 15th May 2011, 13:51

You could make maze with 'shitloads' of traps, and flags at end of it Heya

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Re: I'm mapping

Post by Vukimi on 15th May 2011, 14:02

MEDKITS ON SPAWNS :O

And, what about Clash? Stfu
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Re: I'm mapping

Post by Biddle19 on 15th May 2011, 14:09

make some [You must be registered and logged in to see this link.] [You must be registered and logged in to see this link.] (gang bang) corner !

Ur last map is gonna bee awsome !!

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Re: I'm mapping

Post by Mr.Yeah! on 16th May 2011, 03:55

nub123 wrote:You could make maze with 'shitloads' of traps, and flags at end of it Heya

flags? oh, actually you mean fake flags with triggerhurts? that's ok.

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Re: I'm mapping

Post by nub123 on 16th May 2011, 06:12

Fake flags in CTF Heya

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Re: I'm mapping

Post by Alcoholic on 19th May 2011, 13:52

Because this is my biggest project since i started mapping, i feel the need to post about my progress.

Watch the minimap.
Spawn:
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Oh what's this, a deep pit?
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Re: I'm mapping

Post by ChickenCrazy on 19th May 2011, 14:13

cyclops Those textures Remind me something, a game Mm, yes.

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Re: I'm mapping

Post by InV3RT on 19th May 2011, 15:26

ChickenCrazy wrote:cyclops Those textures Remind me something, a game Mm, yes.
WHOAMG!!, me 2.

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Re: I'm mapping

Post by Toffi on 20th May 2011, 04:22

Baha! That will me a Assassin map, make some places where we can hide and attack from the darkness! :>

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Re: I'm mapping

Post by DaWeeD* on 20th May 2011, 05:12

very dark lol^^

looks good
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Re: I'm mapping

Post by Vukimi on 20th May 2011, 05:30

Alcoholic wrote:Watch the minimap.
Spawn:
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I'm guessing that the spawns are opposite? I mean, the room you are looking at, it's the blues' spawn?
I don't think that's a good idea. Neutral
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Re: I'm mapping

Post by Alcoholic on 20th May 2011, 06:12

No, those are for the same team. I can't fit 8 spawns in a room like that so it's 2 rooms with 4 spawns in each instead.

Btw textures are BoD inspired, i made them all Smug (except the fire)
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Re: I'm mapping

Post by Alcoholic on 14th June 2011, 12:05

I just started working on it again not long ago, and decided to remake the textures. I started with the brickwalls. (read on i want to ask something)

I tried 2 different methods to get the best shading and depth.





Texture A

First, i tried making a simple grayscale layer of the shadows, and overlaying the base texture with it.

This is the texture you see in the screenshots. It barely has any depth at all without bumpy.




Texture B

After i realized that the above one fails, i decided break the base texture into the rectangles i want as bricks, and apply photoshop's bevel & emboss to each layer.

Way more depth, but it still just doesn't look right, does it?





Texture C

I kept fucking around with texture B, then i accidentally clicked on the shading layer of texture A, thus making it visible. I got this.

Am i retarded or does this look FUCKING AWESOME?!

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Re: I'm mapping

Post by Mr.Yeah! on 14th June 2011, 12:11

My PC sucks so much I guess I won't see such textures anyway.
Heya

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Re: I'm mapping

Post by Vukimi on 14th June 2011, 12:15

Alcoholic wrote:does this look FUCKING AWESOME?!
Yes it does D: but I think that the gameplay is more important rather than the appearance. (I'm not saying it doesn't matter)
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Re: I'm mapping

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